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3Dconnexion SpaceNavigator SE (Standard Edition) 3D Navigation Device USB ( 3DX-700028 ) Posters
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Rating: -
This will just be a short review. I'm not a creative writer and I dont use Google Earth :) I'm a dedicated 3D modeller in the animation and games industry.
For those professionals out there pondering the all important question; this product will NOT speed up your workflow. Having to move your hand back and forth between the keyboard and this joystick will only break your workflow, especially if you use keyboard shortcuts extensively.
What this product does is merely replace the "sticky key" viewport functionality in programs like Maya and 3D Studio Max, and in my opinion it's no faster.
I would only recommend this product for use in programs that don't already have accurate viewport navigation built in.
Rating: -
I recently purchased the Space Navagater and was impressed by it's sleek style and response BUT if you're using it in Maya 3D it will grind even the most powerful CPU to a halt.I have a quad core G5 with 6 gigs of RAM. I work in Maya as a CG artist and instead of drivers this thing uses mel scripting to function and will choke your system full of callback info and become useless and unuseable after about 2 minutes of use. The company claims on the box it works well with Maya well it simply doesn't. Someday when they write a good driver perhaps I will be back in business, BUT for now it is a paperweight at my workstation.
Rating: -
I confess, I'm a bit of a Luddite. However, the product promised ease of use for beginners to experts, and so I gave it a shot. I am using Windows XP, and followed the instructions for the installation. I will say, it *was* easy to install, and the tutorial was easy to follow. The demos, however, were a different story. It was easy to move things, but not to move this precisely, or purposefully. For example, the cube. Six-sided, different colour on each side. It was easy to make the cube fade into the back ground, spinning slowly. However, trying to make the cube come back to the foreground was practically impossible. It drifted from side to side and took forever to even get close. Trying to get it to face a specific colour forward was something I eventually gave up on.
I use Google Earth quite often and was curious to see how it would perform. It wasn't difficult, per se, but a lot of the motions were counter-intuitive. It was slow moving, and hard to turn. I eventually found it easier to just use the mouse.
It is entirely possible that the Navigator would be of more use in a CAD type program, but I just didn't have much use for it in Google Earth.
Rating: -
I was skeptical of this device at first, and probably did not need the so-called Standard Edition (but the price was acceptable either way).
I am a Mac user, and since 3DConnexion only released Mac Drivers for the SpaceNavigator a few months ago, the application support is rather sparse, but growing.
It works great in those apps that are currently supported, though support varies from app to app, and is dependent on how the application developer chose to use it.
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