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3Dconnexion SpaceNavigator PE (Personal Edition) 3D Navigation Device USB ( 3DX-700029 ) Posters
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This "joystick" is awesome when used in Second Life. It moves, guides and flies your avatar. Even better, it allows you to cam smoothly across the sim, through walls, below the surface and even 100s of meters into the sky. Great for making "movies" or simply for exploring. Highly recommended! (Be sure to watch the Torley Linden tutorials.)
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when you buy a new controler for your PC there are always a few factors to consider, for one you are extremely used to your mouse and keyboard and after years and years of use almost everything seems less functional.
I can't think of any other device like that which would be so natural to use (it takes perhaps about 15min to become comfortable with it)
It works with 3D packages rather nicely, (I am using Maya PE and Sketch Up), for other application it doesn't do much, ocasional pan/zoom capabilities are typically less useful than using a mouse to pan or zoom
The device seems a little too sensitive on default setting (which can be corrected), however the control panel leaves a lot to be desired, other than sensitivity you have an option to reverse the axis and that's pretty much all, considering that even the default integration with a few programs assingns axes differently (especially moving up down in screen space can be achived by pushing forward/backward or pulling up/pushing down dempends which software you are using)
Unfortunatelly the device does not have a generic driver which would act as HID device, after working in 3D package for a few hours you switch to internet explorer for a moment and your hand goes automatically to this little device to pan... and nothing happens...
There is also a little issue with pan and tilt, since both are essentially done by pushing the controler at different angles, it's not uncommon that you end up tilting and paning in the same time while your intent was just pan, while device seems to have a small dead-zone which allows you to pan without changing the camera angle, this dead zone appears to be not enough in many cases (and it's not configurable)
In short, it's an amazing concept, well designed from hardware perspective, poorly designed from software perspective, but still very handy to have in 3D applications which supports it
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The product worked flawlessly as specified in the brochure. I am very happy with it.
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Saw the notebook version, this is for my desk. Read the reviews, good information on the product. I use Autodesk Inventor, the software was easy to install, of course I check the box to check for update, sure enough there was an updated software on the website, downloaded and installed. really easy. Started Inventor, software automatically configured for Inventor. For me, I was using it in about 5 minutes. For me the operation was very intuitive.
I just whish I knew about this product sooner, and at the price on Amazon, what are you waiting on. BUY IT already. Orderd on Friday, 3 - 5 day shipping, arrived Monday, fantastic, up and running before lunch.
If you are using a 3D solid modeling program, don't wait, order one today, you will not be dissapointed.
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I am currently using the SpaceNavigator PE for Maya 2008. It allows for quick and efficient maneuvering which speeds up my workflow while making GoogleEarth even more fun at the same time.
It's not a necessary product at this level. Once the "Wow" factor is gone, I do find myself still using mouse/keyboard navigation out of habit.
Once projects get to a certain point in construction and depth, the tool becomes invaluable for navigating your space in a fluid, organic manner and for accurately determining camera positions with a natural feel.
As an entry level 3d-navigation device it can't be beat. Set up is easy and calibration is even easier.
Highly recommended.
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