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The Universal Baseball Association, Inc., J. Henry Waugh, Prop. Posters
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List Price: $15.00Amazon.com's Price: $10.20 You Save: $4.80 (32%)Prices subject to change.
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Binding: Paperback
Dewey Decimal Number: 813
EAN: 9780452260306
ISBN: 0452260302
Label: Plume
Manufacturer: Plume
Number Of Items: 1
Number Of Pages: 256
Publication Date: May 01, 1971
Publisher: Plume
Sales Rank: 186574
Studio: Plume
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Average Rating: 
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Classic novel. If you grew up pre-video game revolution, enjoy baseball, keeping statistics, and games that employ dice, then you'll love this one.
What distinguishes this book is that it evolves from a superficial layer of humor and athletics into a philisophical/theological realm by the book's end. It deals with issues like human connection and the "why are we here - what does it all mean?" questions as well. It certainly delves far deeper than your typical baseball novel.
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This book is an elaborate intellectual game.Coover brilliantly tells the story of another kind of creator, his main character, Henry Waugh who makes up his own major- leagues and creates the games through which they go through the season. It seems that the whole exercise has a large number of possible interpretations.
And in fact the work comes to read for me as largely an exercise more devoted to what literary critics will say, than what readers will feel.
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I don't recommend this book for the faint of heart. While you can summarize the basic story of "The Universal Baseball Association" in a few words, the actual reading experience is far more intense than a summary would suggest. This book celebrates the myth of baseball as American creation in just about the darkest way imaginable.
The novel's set-up is an appealing one. J. Henry Waugh (whose initials read YAHWEH) took eight of the original post-Civil War major league franchises, populated ... Read More
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When I was in middle school, I was perhaps a little too much in love with a Nintendo football game called Tecmo Bowl. The game was great. I played out an entire season of NFL games using the video game teams, recording wins, losses, which teams made the playoffs, and keeping a running total of the player's stats for the season. I would even pretend to be the announcer, and sometimes recorded my commentary (painfully inane if I ever listened to it afterwards). Then I would go out in the back yard and ... Read More
Rating: -
The basic story of Coover's book is quite simple. Henry Waugh creates an intricate single-player baseball game that's played with dice. He plays entire seasons with his eight-team league; he keeps detailed statistics for every player and every game; he creates backstories and personalities for his players; he develops an administrative body for his league and imagines political debates among the players; and he acts as an official historian of the league, writing volumes of stories about the game and its ... Read More
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